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Green graveyard

One Life Hero

Every champion has one life. Lose once and the graveyard remembers.

Purple path

A to Z

The route chooses the next wall. Clear the lock, then climb to the next letter.

Green graveyard

One Life Hero

Freedom to pick. Pressure to survive. Every champion is a life you can spend only once.

Start survival

Purple path

A-to-Z Gauntlet

No dodging the route. Clear the current lock, then climb to the next letter.

See routes

Survival side

One Life Hero

You manage a living roster. Every win matters because every loss removes a champion forever.

Rule 1

Pick a living champion

The roster starts breathing. You choose the order and decide which matchup is worth the risk.

Rule 2

Win to build legacy

Wins stay attached to that champion. Streaks become the proof that a pick carried the run.

Rule 3

Lose and bury them

One defeat removes that champion from the run. The graveyard is permanent.

Climb side

A-to-Z Gauntlet

You follow the alphabet route. Every lock is a wall until you clear it and move forward.

Rule 1

Lock the next letter

The route chooses the champion for you. The current alphabet lock is the only job.

Rule 2

Clear to advance

A counted win moves the route forward. Failed attempts stay on the same lock.

Rule 3

Climb to the final name

The gauntlet ends when the route reaches the last playable champion in order.

One Life result

Did the champion survive?

This mode turns every match into a survival verdict. The tracker keeps the graveyard, living roster, streaks, and match details together.

A-to-Z result

Did the route advance?

This mode turns every match into route progress. The tracker keeps the current lock, attempts, cleared champions, and recent outcomes together.

Choice

Pick any living champion

Play the current alphabet lock

Loss

Champion moves to the graveyard

Attempt count rises

Best pressure

Survival and death count

Clears and roadblocks

Best story

Who lived longest

How far the climb reached

Sync and import

Keep the run honest.

New matches can sync through Riot when linked. History Import can rebuild older runs and pull in match detail where data exists.

Quick answers

Can both modes use Riot sync?

Yes. Riot-linked runs can sync new matches, then the selected challenge mode decides how each game affects the run.

Can I rebuild an old run?

History Import can scan older matches and rebuild champion status, match history, items, runes, KDA, gold, damage, and other available stats.

What if an A-to-Z champion did not exist yet?

Historical A-to-Z routes can handle unreleased or excused champions so old runs stay fair.

Is this affiliated with Riot Games?

No. OneLifeHero is a fan-made challenge companion and is not endorsed by Riot Games.